- System Requirements
- Browser must be fully compatible with Microsoft Internet Explorer version 4.01 SP 2 (or later)*
- Sounds require Windows Media Player version 6.4 (or later)
- Cascading Style Sheets (CSS) must be enabled
- Nickname Registration -- to register a Nickname of your choice in the WebChat.org IRC Network:
- Login to the DAWKCo Software Chat Room using the nickname "Guest" and password "Guest".
Note: if you try to login using an unregistered nickname other than Guest (or if the nickname you enter is already in use) you will get a chat message similar to the following from the chat server:
If this is your nickname, please use /NICK YourNickname <password>
In that case, the chat server has automatically changed your nickname to "guestxxxx" (where xxxx is a random number).
YourNickname is now known as Guestxxxx
- Now change your nickname to the name that you want to register by sending a /nick command to the chat server as follows (do not include the place-holder characters < > in the command):
Where <nickname> is your new chosen nickname.
- Once you are logged into the chat room and are "known as" the nickname that you want to register, send the following command to the chat server to register your nickname (do not include the place-holder characters < > in the command):
/attach <password> <email address>
Where <password> is a password of your choosing (be sure to make a note of it), and <email address> is your e-mail address.
Note: your valid e-mail address is required because the chat server will send you an e-mail message containing a verification code that you must supply in a /VERIFY command in order to complete the nickname registration process.
- Log off and wait a few minutes; then check your e-mail for a message from the chat server containing your nickname registration verification code. (Note: it might take up to 15 minutes or more for the message to arrive.)
- After you receive your verification code by e-mail, login to the DAWKCo Software Chat Room using the "Guest" nickname.
- When you are logged into the chat room, send the following command (do not include the place-holder characters < > in the command):
Where <xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx> is the verification code you received. You should get a chat message similar to the following from the chat server:
- NOTICE from NickServ to Guestxxxx - Congratulations on the successful registration of the nickname YourNickname!
- Now (finally), you can enter the following command to use your registered nickname (do not include the place-holder characters < > in the command):
/nick <nickname> <password>
Where <nickname> is the nickname you registered, and <password> is the password that you supplied in the /attach command above. Also, from now on, you can login directly using the registered nickname and password when you enter the chat room.
User Interface Inputs & Controls
- Nickname -- required input. If you have not registered your own nickname with the WebChat network, then leave the default value of "Guest" in this text input box. If you have a registered nickname, then type it into this text input box. When you enter the chat room, the Chat Server checks your nickname against all of the nicknames that are registered or are in use on the WebChat IRC network. If the nickname you enter is already in use and you have not registered the nickname, then the chat server will assign you a randomly generated nickname.
- Password -- required input. If your nickname is registered, then you must enter the password associated with the registered nickname. If you are using the "Guest" nickname, then leave the default password value (Guest) in this text input box, or type in something (anything).
- Name -- optional input. If you want other people in the chat room (and on the chat server network) to know your real name (or alias), type a name in the Name text input box before you enter the chat room.
- Join Chat -- button. After entering your Nickname and Password, and optionally a Name, click the Join Chat button. The ActiveX chat control will then automatically do the following for you: connect to the chat server, logon to the chat server and request authorization of your registered (or guest) nickname and password from the WebChat IRC network, join you with the DAWKCo Software Chat Room/Channel, and set your user modes to allow private messages like Whisper and Away (CTCP). During this process, the "Join Chat" button display value will change, and will usually sequence fairly rapidly through various display values; however, you will normally only be concerned with and use the button when it displays either "Join Chat" or "Exit Chat". The possible display values for this button are: Join Chat, Cancel, Disconnect, Exit Chat and Error!
- Message Types -- selection. Use the drop-down list to select what type of message you want to send. All messages except service/server commands will be directed either to the chat room or one or more of the chat room members.
Note: if you want to send a "/" prefixed Service or Server Command, select the "Say" option. Service Commands will be sent as private messages to the service, and Server Commands will be sent as protocol commands to the server; neither of these will be visible to other members of the chat room. (See the "/" Service and Server Commands supported under the section titled Message below.)
Some details about Message Types
- With the exception of the "Not Away" message type, whatever you type in the Message text input box will be sent as part or all of your message or command.
- With the exceptions of the "Whisper" message type and "/" Service or Server Commands, your message will be visible to all users in the chat room.
- Whispers are private messages that are visible only to chat room members which you have selected (clicked on) before sending the whisper. Room members that are selected appear in a highlighted color when the mouse pointer is not over them.
- When a sound type message is selected under "SOUNDS:", sound file information will be sent along with the text message so that the sound can be played/heard by other chat room members who are also using the ActiveX version web chat room.
- The "Set Away" message type marks you as being away from your computer temporarily and sends a required away message which usually indicates or explains why you're away. For example, "getting coffee" or whatever.
- When you return after having sent a Set Away message, send the "Not Away" message type to indicate that you have returned. No text will be sent with a Not Away message.
- Message (or Command) -- text input (see also: Message Types above). After selecting the message type, enter your message text in the Message text input box. You can send the message in one of two ways. If the cursor is in the Message text input box, i.e., you have just typed your message, you can send your message either by pressing the Enter key or clicking the Send button. If the cursor, or focus, is not in the Message text input box, you must click the Send button to send the message.
The /MSG chat protocol command may be used to send a chat message directly to any user, or to send a service command directly to any service that has a nickname (alias).
Usage: /msg <nickname> <command> [<parameters>]
/msg NickServ set email firstname.lastname@example.org
/msg AnyNickname I'll be back here in an hour... :o)
Note: when you use the /msg command, you send a private message (whisper) to the nickname specified in the command.
Service & Server Commands
Service and server commands enable users to access information about, and set options for, their nickname account and the chat room they are in. Service/server commands can also be used to retrieve information about other users and other chat rooms. A chat network Help system is also available for retrieving help about the service and server commands syntax and usage.
All service and server commands begin with the forward slash character (/). Service commands are sent as private messages to chat network services, and Server commands are sent as protocol commands to the chat server. Service and server commands that you send, and the possible responses returned, are not visible to any other members of the chat room. See the Service Commands and Server Commands sections below for further details. See also the Message (or Command) section above for additional information about chat messages and commands.
The Service names: ChanServ, HelpServ, MemoServ and NickServ are non-registered Nickname aliases for chat network services. Note: the place-holder characters < > and optional input indicator characters [ ] shown in the usage syntax below must not be included in any actual commands.
- /ChanServ (or /CS)
Usage: /chanserv <command> [<parameters>]
/cs info #dawkco
- /HelpServ (or /HS)
Usage: /helpserv <command> [<parameters>]
/hs umode i
- /MemoServ (or /MS)
Usage: /memoserv <command> [<parameters>]
/ms read 1
- /NickServ (or /NS)
Usage: /nickserv <command> [<parameters>]
/ns watch add #dawkco
Server Commands provide a direct manual method of setting all nickname and channel modes and properties, sending all types of messages, and executing all types of actions. Where a chat room user interface does not provide access to certain operations, server commands are required to access those features. The WebChat IRC network servers provide fairly extensive help documentation to assist with the syntax and use of server commands. The help system is accessed via the "HelpServ" (Help Server) service. Note: the place-holder characters < > and optional input indicator characters [ ] shown in the usage syntax below must not be included in any actual commands.
Server Command Usage: /<command> [<parameters>]
/MODE MyNickname +xemCJMR-pn
Help Usage: /hs <command> [<parameters>]
/hs mode p
/hs buddy add
- All Users commands:
ACCESS, ACTION, ADMIN, AKICK, ATTACH, AUTH, AVATAR, AWAY, BUDDY, CFLASH, CHANSERV, CK, CLEAR, CLONEKICK, CMODE, CS, DEOP, DETACH, DEVOICE, FIELD, FOLDER, GET, HELPSERV, HS, IDENTIFY, INFO, INVITE, ISON, JOIN, KICK, LINKS, LIST, LUSERS, MEMO, MEMOSERV, MODE, MOTD, MS, NAMES, NICK, NICKSERV, NOTICE, NS, OP, OPER, PART, PASS, PLOG, PRIVMSG, PROP, QUIT, READ, ROLL, SERVICES, SET, SETPASS, SILENCE, STREAM, TIME, TOPIC, TRACE, TRANSFER, UFIELD, UMODE, UNBAN, UNIDENTIFY, UPROP, USERHOST, VERSION, VOICE, WATCH, WHISPER, WHO, WHOIS, WHOWAS
- Operator Only commands:
AKILL, CHATOPS, CLEARAKILLS, CLOSE, CONNECT, DIE, FJOIN, FREEZE, FTRANSFER, FURL, GFLASH, GLOBOPS, GNOTICE, KILL, KLINE, LFLASH, LOCOPS, MARK, MFLASH, MKILL, MOVE, NFLASH, QLINE, RAKILL, REHASH, RESTART, SAJOIN, SAKICK, SAMODE, SAPROP, SERVSTART, SERVSTOP, SHUN, SQUIT, STATS, STREAMSTART, STREAMSTOP, THAW, UNAKILL, UNKLINE, UNQLINE, UNSHUN, UNZLINE, WALLOPS, WEBADMIN, WEBSTART, WEBSTOP, ZLINE
- Send -- button. Click the Send button to send a message after selecting the message type and typing your message text (or service/server command) in the Message text input box. If the cursor, or focus, is in the Message text input box, you can also send a message by pressing the Enter key.
- Chat Room Messages -- display. Messages from chat room members (and some private chat server messages or responses) will be displayed in the DAWKCo Software Chat Room Messages display box. Click the Up/Down buttons to scroll up or down through the chat room messages history.
- Up/Down Buttons -- graphic buttons. Click the Up/Down buttons to scroll up or down, one page at a time, through the chat room messages history, members list, or server messages history.
- Members -- display. The number of participants currently in the chat room and a list of their nicknames. Click the Up/Down buttons to scroll up or down through the members list. To select a member (or members) to Whisper to, click on their nickname(s) in the Members list so that their nickname(s) is/are highlighted. To deselect them, click on their nickname(s) again so that their nickname(s) is/are no longer highlighted.
- Server Messages -- display. Messages, info and notices from the chat server will be displayed in the Server Messages display box. Click the Up/Down buttons to scroll up or down through the chat server messages history.
- Connection Status -- display. The current connection state, which can be: Not Connected, Connecting, Connected, Logging In, Logged In, Entering Room, In Room, Leaving Room, or Disconnecting.
Can't Connect To The Chat Server? See the following notes:
- If your computer or network is protected by a hardware and/or software firewall, you must make sure that port 6667 is open to allow the chat protocol communication that is required by this chat room.
- If you don't use a hardware or software firewall, or your hardware and/or software firewall is already configured to allow communication on port 6667, but you are still unable to connect to the chat server, then one of the following conditions is a likely reason: the maximum number of clients supported by the chat server are already connected; there is a temporary network outage; or, the chat server is temporarily down for maintenance. In these events, please try again later.
- The WebChat IRC Network currently does not allow connection via non-secure (open) proxy servers.
- Please report any problems to our Webmaster. Thank you.
- Server:Port & Channel -- static label. Our chat room web page automatically connects to server irc.webmaster.com on port 6667 and enters channel #dawkco (i.e., irc://irc.webmaster.com:6667/#dawkco). These settings cannot be changed. If you have difficulty connecting to the chat server, please see the Connection Status Notes above.
- About MSChat... -- button. Click the About MSChat... button to view a dialog box containing version and copyrights information for the Microsoft Chat Protocol Control that handles the IRC protocol network communications for the ActiveX web-based chat room.